Phase 6 of Yuito’s route starts to ramp up the plot, and the final segment throws one of the game’s toughest boss battles your way. This is yet another rematch with Kasane, who’s joined by two companions for a three-on-three skirmish inside the Research Facility.
Whilst it’s an enjoyable, fun battle, it can get away from you if you’re not being careful. In fact, this one of the few Scarlet Nexus boss encounters that gave me some genuine trouble.
Here’s how to beat Kasane platoon, which comprises of Kasane, Shiden and Arashi.
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Beat them one at a time and leave Kasane last
During the opening phase, the battle can get fairly chaotic. It’s best to leave Kasane until last, and it actually doesn’t matter too much whether you tackle Shiden or Arashi first. However, I’d recommend targeting Shiden as he can inflict the annoying shock status ailment which can have devastating effects if it strikes at the wrong time. The sooner he’s gone, the sooner this possibility is extinguished from their arsenal.
Therefore the order of assault should go: Shiden first, then Arashi, then Kasane.
Attack Shiden with oil barrels followed by pyrokinesis
There are some handy oil barrels lying around the room, and these can be used to your advantage.
Start by activating sclerokinesis to protect yourself and then smashing Shiden with an oil barrel (one of the special L2/LT items rather than normal psychokinesis). Once hit, he’ll be susceptible to burning. Remember, you’ll need to be ready with the quick-time buttons by holding the up arrow until you are prompted to press the down arrow to land the attack.
Quickly activate Hanabi’s pyrokinesis and launch some melee or psychokinesis hits which will inflict burn and deal further damage. Follow-up attacks work well as a way to quickly do the business. If you have concurrent SAS Activation, then sclerokinesis or teleportation at the same time as pyrokinesis will help you with melee attacks whilst preventing you from damage.
Once burn is inflicted, it’s time to use the floor tiles laying around, activated as special gimmick objects. Again, this is best done with sclerokinesis to prevent interruption. If you don’t have enough SAS charge, then buy some time with teleportation, a clairvoyance Combo Vision or simply by dodging away. When you’re ready, activate sclerokinesis and hit Shiden with the rubble.
This will take down a huge amount of health, and he’ll probably activate Brain Drive as a result – both Shiden and Arashi will prompt a Brain Drive when they reach half health. This doesn’t change the strategy too much, just be careful of getting too close or using too many melee attacks.
Keep using psychokinesis and gimmicks – you don’t need a full charge of sclerokinesis to launch one of these special attacks. You’ll be able to do it with under half charge – and once you’ve prompted the attack, you’ll be invincible for the duration of it.
Tackle Arashi next – with Brain Field if possible
If you’ve already got a Brain Field charged going into the battle, then I believe the optimum time to use it is after beating Shiden and turning your attention to Arashi. The battle is now a bit easier to manage and a Brain Field rampage will inadvertently knock down some of Kasane’s health as well.
Before you do so, first apply the same tactic as before – use sclerokinesis, a psychokinesis oil barrel, and pyrokinesis to inflict burn. Grab some of the floor tiles again, and once this has hit her, use Brain Field. Rail on them both for as long as possible using psychokinesis attacks, and of course disable before your timer runs down. By the time you’re done, she’ll be seriously wounded and will probably be ready to activate her own Brain Drive.
If you haven’t got a Brain Field available, the battlefield will still be easier with one fewer opponent around. Due to her hypervelocity, Arashi is tough to hit with melee attacks. Luka’s teleportation is the most reliable way to do it.
Your best cycle of tactics is to use sclerokinesis and gimmick items again, followed by psychokinesis attacks with your remaining psionic power. Whilst waiting for your sclerokinesis SAS to recharge, activate teleportation and zip around damaging Arashi from close range to restore psionic charge as well.
By the time teleportation runs out, you’ll have a full psychokinesis gauge and enough sclerokinesis to get some floor tiles or oil barrels thrown at her. She’s not as dangerous as Shiden as she can’t shock you. You’ll shortly be rid of her.
Beat Kasane next, but beware of her Brain Field
Once Shiden and Arashi are down, Kasane is pretty easy as long as you don’t go overly gung ho. You outnumber her three to one, and her attacks are basically the same as previous battles. She’ll attempt a simple combo along with the odd psychokinesis attacks. Stay on the edge of her range and dodge backwards when she attacks, leaving you ample time to throw something at her. When her final whirling move has completed, there’s a window to rush in and land a few attacks.
You actually have plenty of options now. Attack at close range whilst sclerokinesis is active, and with Tsugumi’s Combo Vision wherever possible. Hurl some more special psychokinesis items at her when you get the opportunity. The same tactics as the other characters will work just fine.
The only thing to watch out for is her Brain Field, which will be activated once she’s down to half health. There’s no pressure to deal any damage here, and the good news is that you have two powers at your disposal to assist considerably.
Keep your distance, spam the dodge button when she aims for you, and cycle between sclerokinesis and teleportation to keep yourself safe. Obviously don’t activate both at the same time as it’ll waste one of them. She may end up defeating a teammate or two, but you’ll soon be able to regroup (see below).
When the Brain Field period has expired, Kasane will simply use her normal attack combo and her clearly telegraphed psychokinesis attacks. You don’t actually have to beat her outright – once she’s down to low HP, the battle will conclude.
How to beat Kasane platoon – general tips
Along with the specific guidance above, here’s some more general advice that’ll serve you well during the battle.
If your allies fall, use sclerokinesis
This is quite a general tip, but it is likely to be useful after Kasane’s Brain Field. She can definitely end up taking down one or even two of your teammates.
It’s probably best to wait until her Brain Field is finished, but the way to revive them is to get as close to their body as possible, activate sclerokinesis and then revive. This way, you won’t be interrupted and if you have sclerokinesis fully charged, you’ll definitely have time to do it without interruption.
If sclerokinesis is running low, then keep your distance and if necessary, use Luka’s teleportation to zip around, avoid damage and bide your time for sclerokinesis to recharge.
Keep moving around
In the early phase of the battle, there are lots of attacks flying around and it’s hard to know what’s behind you. Stay on your toes and don’t remain static, which will make you liable to be hit multiple times. If you get targeted by multiple foes, your HP can be fully depleted in seconds. Keep on the move and don’t get too close to anyone – Shiden and Kasane are both capable of striking from medium range.
Use Combo Visions – especially Tsugumi’s
You may have some Combo Visions by now, and these should be used at the right times. Don’t use Gemma’s at all – his power is too important to waste your SAS charge on this. Since Hanabi’s power is necessary to burn, then either refrain from using this Combo Vision or save it until you’ve just used an oil barrel.
The least relevant power in this battle is Tsugumi’s, so if you have her Combo Vision, this is the one to use regularly. This also causes you to retreat backwards and gets you out of the way during the chaotic opening phase of the battle, which is handy.
If you get in trouble, use sclerokinesis
Yep, sclerokinesis again. If Yuito is knocked down, shocked, or hearing the ominous alarm noise that signifies low health, immediately activate sclerokinesis. This is a good habit to get into generally, even if you don’t have a full SAS charge. As long as there’s enough to activate it at all, you’ll get a chance to regroup and toss a Jelly or two to heal up.
Recap
In a nutshell, here’s the simplest strategy of how to beat Kasane platoon, recapped:
- Take down Shiden, then Arashi, then Kasane
- Use sclerokinesis to protect yourself during special psychokinesis attacks
- Attack with oil barrels, followed by pyrokinesis attacks, followed by the floor tiles
- Use teleportation and Tsugumi’s combo vision while you wait for sclerokinesis to recharge
- Repeat the above steps until Shiden is defeated
- Generally follow the same strategy on Arashi, with teleportation to land melee attacks while you’re waiting for SAS recharge
- Use Brain Field whilst battling Arashi if possible
- When fighting Kasane, keep a safe distance and attack just after she has missed you
- Once she’s activated Brain Field, use teleportation and sclerokinesis to survive
- Chip away at Kasane’s remaining health with psychokinesis, gimmicks, and melee attacks whilst protected by sclerokinesis
With these tips of how to beat Kasane platoon in phase 6, you should be successful. The frantic nature of this battle, with so many characters on the field, makes it one of the toughest in the game.
Check out some of our other tips below, which will help during the rest of the game.